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(Not) In the Game is written by Regina Seiwald and published by Walter de Gruyter GmbH & Co KG. It's available with International Standard Book Number or ISBN identification 3110732998 (ISBN 10) and 9783110732993 (ISBN 13).
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.