Deep Learning for Fluid Simulation and Animation

Deep Learning for Fluid Simulation and Animation

  • Gilson Antonio Giraldi
  • Liliane Rodrigues de Almeida
  • Antonio Lopes Apolinário Jr.
  • Leandro Tavares da Silva
Publisher:Springer NatureISBN 13: 9783031423338ISBN 10: 303142333X

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Deep Learning for Fluid Simulation and Animation is written by Gilson Antonio Giraldi and published by Springer Nature. It's available with International Standard Book Number or ISBN identification 303142333X (ISBN 10) and 9783031423338 (ISBN 13).

This book is an introduction to the use of machine learning and data-driven approaches in fluid simulation and animation, as an alternative to traditional modeling techniques based on partial differential equations and numerical methods – and at a lower computational cost. This work starts with a brief review of computability theory, aimed to convince the reader – more specifically, researchers of more traditional areas of mathematical modeling – about the power of neural computing in fluid animations. In these initial chapters, fluid modeling through Navier-Stokes equations and numerical methods are also discussed. The following chapters explore the advantages of the neural networks approach and show the building blocks of neural networks for fluid simulation. They cover aspects related to training data, data augmentation, and testing. The volume completes with two case studies, one involving Lagrangian simulation of fluids using convolutional neural networks and the other using Generative Adversarial Networks (GANs) approaches.