Digital Games

Digital Games

  • Catherine Beavis
  • Joanne O'Mara
  • Lisa McNeice
Publisher:Wakefield PressISBN 13: 9781743051276ISBN 10: 1743051271

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Know about the book -

Digital Games is written by Catherine Beavis and published by Wakefield Press. It's available with International Standard Book Number or ISBN identification 1743051271 (ISBN 10) and 9781743051276 (ISBN 13).

Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people. The contributors use the interaction between the theoretical frameworks of games as text and games as action to explore a wide of range of issues relevant to the teaching of English and literacy. These include understanding games as media texts, the place of digital culture in young people's lives, the narrative and visual design components of games, exploring concepts of role play and identity in games, the potential for games to engage disengaged students, and issues of gender and social interaction in game playing.