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Introduction to Game Development is written by Steve Rabin and published by . It's available with International Standard Book Number or ISBN identification 1584503777 (ISBN 10) and 9781584503774 (ISBN 13).
Based on the curriculum guidelines of the IGDA, this is the first book to survey all aspects of the theory and practice of game development and design. Key topics include critical game studies, level design, game programming, artificial intelligence, mathematics and physics, and audio design and production. The CD-ROM covers tutorials, animations, images, demos, source code, and lecture slides.