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Artificial Intelligence for Computer Games is written by John David Funge and published by CRC Press. It's available with International Standard Book Number or ISBN identification 1439864802 (ISBN 10) and 9781439864807 (ISBN 13).
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remem