Game AI Pro 3

Game AI Pro 3

  • Steve Rabin
Publisher:CRC PressISBN 13: 9781351647748ISBN 10: 1351647741

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Know about the book -

Game AI Pro 3 is written by Steve Rabin and published by CRC Press. It's available with International Standard Book Number or ISBN identification 1351647741 (ISBN 10) and 9781351647748 (ISBN 13).

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry’s top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends