Monstrosity in Games and Play

Monstrosity in Games and Play

  • Sarah Stang
  • Mikko Meriläinen
  • Joleen Blom
  • Lobna Hassan
Publisher:Taylor & FrancisISBN 13: 9781040794029ISBN 10: 1040794025

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Know about the book -

Monstrosity in Games and Play is written by Sarah Stang and published by Taylor & Francis. It's available with International Standard Book Number or ISBN identification 1040794025 (ISBN 10) and 9781040794029 (ISBN 13).

Monsters fascinate us. From ancient folklore to contemporary digital games, they are at the core of the stories we tell. They reflect our fears, deepest desires, and the monstrosity hidden within ourselves. Monsters hold a mirror to our contemporary society and reveal who we truly are. This edited collection examines monsters and monstrosity in games and play. Monsters are a key feature of most games: we fight, kill, and eat them—and sometimes, we become them. However, monsters in games and play are not only entertaining but also a reflection of the monstrosity of our world. In this book, twenty-two scholars explore how themes such as mental health, colonialism, individualism, disability, gender, sexuality, racism, and exclusion are reflected in the monsters we interact with in games, play, and our daily lives both online and offline. Monstrosity in Games and Play is recommended to readers interested in the monstrous in contemporary game cultures and their surrounding societies.