The Intersection of Animation, Video Games, and Music

The Intersection of Animation, Video Games, and Music

  • Lisa Scoggin
  • Dana Plank
Publisher:Taylor & FrancisISBN 13: 9781000871067ISBN 10: 1000871061

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Know about the book -

The Intersection of Animation, Video Games, and Music is written by Lisa Scoggin and published by Taylor & Francis. It's available with International Standard Book Number or ISBN identification 1000871061 (ISBN 10) and 9781000871067 (ISBN 13).

In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In 14 chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender, and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.