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Introduction to Game Design, Prototyping, and Development is written by Jeremy Gibson and published by Pearson Education. It's available with International Standard Book Number or ISBN identification 0321933168 (ISBN 10) and 9780321933164 (ISBN 13).
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.