Computer Graphics

Computer Graphics

  • John F. Hughes
Publisher:Pearson EducationISBN 13: 9780321399526ISBN 10: 0321399528

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Know about the book -

Computer Graphics is written by John F. Hughes and published by Pearson Education. It's available with International Standard Book Number or ISBN identification 0321399528 (ISBN 10) and 9780321399526 (ISBN 13).

Índice: 1-Introduction. 2-Introduction to 2D Graphics using WPF. 3-An ancient renderer made modern. 4-A 2D Graphics test bed. 5-An introduction to human visual preception. 6-Introduction to Fixed-Function 3D Graphics and hierarchical modeling. 7-Essential mathematics and the geometry of 2-space and 3-space. 8-A simple way to describe shape in 2D and 3D. 9-Functions on meshes. 10-Transformations in two dimensions. 11-Transformations in three dimiensions. 12-A 2D and 3D tranformation library for graphics. 13-Camera specifications and transformations. 14-Standard approximations and representations. 15-Ray casting and rasterization. 16-Survey of real-time 3D graphics platforms. 17-Image representation and manipulation. 18-Images and signal processing. 19-Enlarging and shrinking images. 20-Textures and texture mapping. 21-Interaction techniques. 22-Splines and subdivision curves. 23-Splines and subdivision surfaces. 24-Implicit representations of shape. 25-Meshes. 26-Light. 27-Materials and scattering. 28-Color. 29-Light transport. 30-Probability and Monte Carlo integration. 31-Computing solutions to the redering equation: theoretical approaches. 32-Rendering in practice. 33-Shaders. 34-Espressive rendering. 35-Motion. 36-Visibility determination. 37-Spatial data structures. 38-Modern graphics hardware.