Fundamentals of Math and Physics for Game Programmers

Fundamentals of Math and Physics for Game Programmers

  • Wendy Stahler
Publisher:Prentice HallISBN 13: 9780131687424ISBN 10: 0131687425

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Fundamentals of Math and Physics for Game Programmers is written by Wendy Stahler and published by Prentice Hall. It's available with International Standard Book Number or ISBN identification 0131687425 (ISBN 10) and 9780131687424 (ISBN 13).

Fundamentals of Math and Physics for Game Programmersteaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement