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Matt Pharr

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Physically Based Rendering

Physically Based Rendering

Matt Pharr, Wenzel Jakob and Greg Humphreys

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Rendering ebook Collection

Rendering ebook Collection

Saty Raghavachary, Matt Pharr, David Luebke and Thomas Strothotte

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The Problem with Software

The Problem with Software

Adam Barr

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GPU PRO 360 Guide to GPGPU

GPU PRO 360 Guide to GPGPU

Wolfgang Engel

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Real-Time Volume Graphics

Real-Time Volume Graphics

Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama and Daniel Weiskopf

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Advanced Global Illumination

Advanced Global Illumination

Philip Dutre, Philippe Bekaert and Kavita Bala

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Ray Tracing: A Tool for All

Ray Tracing: A Tool for All

Jon Peddie

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13th Eurographics Workshop on Rendering

13th Eurographics Workshop on Rendering

Simon Gibson and Paul Ernest Debevec

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Encyclopedia of Artificial Intelligence

Encyclopedia of Artificial Intelligence

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